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13th AGE: GAME MASTER’S SCREEN AND RESOURCE BOOK

$19.96 $24.95

SKU: SKS657635044

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Description

The 13th Age GMs Screen and Resource Bookfeatures incredible new art from 13th Age lead artists Aaron McConnell and Lee Moyer, a 64-page resource book, and a fold out map of the Dragon Empire.

The Gamemaster Screen

The screen is three-ply and portrait-oriented, with the essential information a GM needs to run the game:

  • Skill Check DCs, Trap Obstacle Attacks & Impromptu Damage by Environment
  • Conditions
  • Chum the Adventure (d20 roll when you wish to be entertained)
  • Intercepting andDisengaging
  • Baseline Stats for Monsters,Monster Equivalents,Customizing a Monster, andLeveling a Monster
  • GP Per Full Heal-Up, and Optional No Math System
  • Item Chakras and Default Bonuses
  • Consumables Costs
  • GM Stuff to Remember
  • Rule Recaps for: Ambush & Surprise, Death & Dying, Fight in Spirit, Flee, Grabbed (new rules), Invisibility, No Recoveries, Ongoing Damage, Rally, Resistance, Shooting into Melee, Temporary Hit Points, Unarmed Attacks

The Resource Book

The resource book includes advice, guidance and rules for:

  • Usingicon relationship rolls, with variations on the icon roll mechanic and examples of how benefits and complications can work in play
  • Creating13th Age adventures on thespot, with zero preparation
  • Running montages(introduced in Organized Play, and expanded here)
  • Incorporating terrain into battles, including creating environments and locations fordifferent tiers of play
  • Buildingbetter battles
  • Helping players craft useful and interestingbackgrounds,with advice on handling backgrounds that seem too powerful or too weak
  • Creatingmemorable NPCs, with a sampling of icon-related NPCseachwitha brief description,Three Things that bring them to life in players minds, and suggested monster roles and initiative to guide GMs in building themout using the DIY monster rules
  • And more!


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